AI Insights · Timothy · July 2024
Top 5 3D Anime Games in Netherlands Q2 2024: Performance Overview
Explore the performance of the top 5 3D anime games in the Netherlands during Q2 2024, including downloads, revenue, and active user trends.
In the second quarter of 2024, the top 5 3D anime games in the Netherlands showcased varied performance metrics across downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, offers a comprehensive look at the trends for these popular games.
AFK Journey from Farlight Games, launched in late March 2024, saw a decline in both downloads and revenue throughout the quarter. Revenue started at around $49K in early April and gradually decreased to about $16K by the end of June. Downloads followed a similar trend, dropping from 10K in the first week of April to just under 700 by the last week of June. Weekly active users also saw a downward trend, beginning at approximately 17K and ending at around 8.8K.
Summoners War by Com2uS Corp. demonstrated a fluctuating but generally stable performance in revenue and active users. Revenue peaked at around $33K in late April and mid-June, with a low of approximately $19K in early April. Downloads were relatively low, ranging from 50 to 155 weekly. Weekly active users remained fairly consistent, ranging from 4K to 5K throughout the quarter.
Honkai: Star Rail from COGNOSPHERE PTE. LTD. experienced significant revenue fluctuations. The game started the quarter with around $37K, dropped to $6.3K in mid-June, and then surged back to nearly $29K by the end of June. Downloads were moderate, varying between 695 and 1.4K weekly. Active users remained stable, around 18K to 19K throughout the quarter.
Genshin Impact, also by COGNOSPHERE PTE. LTD., saw its highest revenue at approximately $53K in late April, with fluctuations leading to a low of about $6.2K in late May. Downloads were steady, ranging from 856 to 2.3K weekly. Active users peaked at 27K in late April but generally remained around 22K, declining slightly towards the end of the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. exhibited an upward trend in revenue, starting at around $14K and peaking at approximately $45K in late May. Downloads increased from 471 in early April to 843 in mid-June, before slightly declining to 678 by the end of June. Weekly active users were relatively stable, ranging from 9.6K to 10.5K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.